Yet there are considerable expenses involved in these operations, too. A simple merchant who deals in smaller quantities of wares can not begin to imagine what profit these factions work with, especially compared to what the actual manufacturing or harvesting costs. From then on, you buy beasts and mounts for the new, active beast type, meaning you can never have mixed beast types in your comitatus.Ĭommerce in the Riven Realms is held in the iron grip of Trading Houses through official monopolies or the control of locations that produce valuable goods. This type is meant for high-end comitati in general.Ĭhanging the beast type of your comitatus happens in the mansio and it changes both your beasts of burden as well as mounts to the selected type at once. The third type, insectioids, work as an upgrade in basically every aspect and cost a lot to obtain. Mammals are cheaper and so make it easier to scale up your comitatus but require more animal care, thus more work. Reptile mounts are slightly better at combat but less effective on long journeys than horses. For example, reptile beasts of burden carry more cargo and move a tad faster but march less effectively and have a much larger consumption. Neither of these two types are better than the other in all respects. Mammals are slightly more common, which means that you can buy them in greater number in mansios, except in the deep deserts where reptiles are more common. Of the three types of beasts, two are accessible in most settlements in-game. The first being that there were a number of other - more important - things to be added before and also because changing between only two types would have been a bit lackluster, but the third type was locked behind content that we got around to just lately (and is available since the addition of Larnak). The vagrus's ability to change the type of beasts their comitatus uses has been planned to be added to the game from the beginning but it had to wait until recently for a couple of reasons. This time, we come to you with a double feature of sorts, combining two topics into a single devlog post: changing the types of the beasts of burden of a comitatus and the mechanics of Trade Offers. Devlog #44 | Beast Types and Trade Offers
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